Cornell Physical Education
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  • Elementary PE
    • Elementary Syllabus
    • Summer School
    • 9/3- 9-18
    • Week of 10/1
    • Soccer Skills 10/10/15
    • Basketball 2-29-3/18
  • Middle/High School PE
    • Syllabus
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Elementary Lessons

Week 4

Objective:  Students will be able to demonstrate different movement concepts on demand
Objective: Students will be able to move through space safely

Name of Activity: Hula Hoop Car Road Trip

Purpose of Activity: Students will use cooperative, respectful and safe behaviors while maintaining good personal space. Students will cognitively recall actions associated with specific "road terms." Students will keep their heart rate up through active participation throughout the activity.

  1. Speed Limit 30: Walk

  2. Bumpy Road: Skip

  3. Flat Tire: Hop

  4. Stuck in the Mud: Jog in place

  5. Interstate: Jog in general space

  6. Rain: Drop the hula hoop & move arms up & down while making the sound of windshield wipers

  7. Radio: Drop the hula hoop & turn on the radio -- then sing a tune and dance inside the hoop

  8. Sunshine: Reach into the glove compartment to pull out cool shades -- put them on using the "John Travolta" fingers in a "V" shape moving over the eyes

  9. School Crossing: Walk very slowly

  10. Muddy Road: Slide in the mud by sliding feet & moving hips

  11. Spinning a Doughnut: Spin hula hoop around waist or other body part

  12. Out of Gas: Drop hoop & sit pretzel style inside hoop

Cleaning Out  your Back Yard

- Class v.s Class-  Throw the yarn balls across into hula hoops, whoever gets the most into the garbage (hula hoops) wins.

Three Finger Tag-First explain and demonstrate as follows: All students start in a self space with three fingers (points) which they hold up. Select one or two students to be taggers; these students wear pinnies. When the "go" signal is given, students attempt to keep from being tagged by the taggers while they are moving about the gym. If they fall down, they lose a point (finger). If they bump into someone, they lose a point (finger). If they get tagged, they lose a point (finger). If they lose all three points (fingers) within the game, they become helper trees. Helper trees are frozen on the spot, but can still move their arms (branches) to try to help the taggers.

Sailors and Sharks

- Tag game like Sharks and Minnows but their are 4 ships (mats)

3rd-5th Grade
Objective:  Students will understand the basic fundamentals to dribbling a soccer ball.
Objective: Students will be able to successfully strike a soccer ball with their foot at a specific target.

  1. Capture The Flag Tag

  2. Begin Soccer Skills

  • Dribbling and Shooting

  • Take away

  • Mini Games

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